神河当時 - リミテッドにおける青赤
2021年5月27日 Magic: The GatheringWhenever you sit down across from a player who is piloting a two-colour deck you will normally find that they are playing two allied colours. It’s not surprising of course, as the allied colours tend to have more in common than the opposing colours do and blue-white or red-green (for example) tend to just work better than other misaligned combinations.
In this block more than in previous ones we’ve seen the rise of several opposing colour combinations. Black-green can frequently be successful when focused on Spirits and Soulshift backed up by Devouring Greed. I’ve also discussed the white-red aggro-Samurai deck that is the preferred deck amongst some players. Today though I’m going to be tackling what is probably the most commonly drafted opposing colour combination: blue-red.
As colours go you don’t get much more opposite than blue and red. In the most basic terms of what these colours stand for you have chaos vs. planning and freedom vs. control. Red wants to be aggressive and attacking all the time; blue wants to be a bit more controlling and take things slower. It’s obvious to anyone that you wouldn’t expect these two colours to cooperate but in this block they frequently do. This isn’t the first time that we’ve seen this particular combination rise in popularity of course; I seem to remember a little card called Lavamancer’s Skill that was quite popular a couple of years ago.
Just as the card Lavamancer’s Skill was primarily responsible for the strength of the blue-red archetype in the Onslaught Block, we now have another red card – Glacial Ray – which is responsible for a lot of the power of blue-red in the Champions block limited format. The situation in Champions block is a little different in that Glacial Ray is far more playable in other colour combinations than Lavamancer’s Skill was. It wasn’t uncommon to get Lavamancer’s Skills quite late in a triple-Onslaught draft if the other players were already entrenched in red-green or red-black. That obviously doesn’t happen with Glacial Ray however. Fortunately there are a few other strategies you can employ if you find yourself in a position to draft this combination that will still let you win even if you aren’t able to get those Glacial Rays that this deck really benefits from.
引用元
WHEN OPPOSITES ATTRACT Posted in Limited Information on March 7, 2005
https://magic.wizards.com/en/articles/archive/limited-information/when-opposites-attract-2005-03-07
リミテッドにおいては、通常、友好2色でデッキを組むことが多いが、神河においては、対抗2色で組むことが珍しく無くなった、ということで、特に、青赤のデッキを特集しています。対抗2色の例は、転生なら黒緑、侍なら白赤で組むことができます。最近は、友好でも対抗でも対等に扱い、リミテッドでは10通りのアーキタイプが組めるようにデザインする方針なので、隔世の感があります。
青赤の場合、これらのクリーチャー主体のメカニズムではなく、秘儀・連繫によるアドバンテージを狙ったデッキです。この点では、最近と同様にスペル主体になっているのが、やはりこの2色のイメージとして強固なものということの表れでしょうか。
もともと連繫自体が特定のカードを集めるように仕向けるメカニズムであり、《禍御鳴の激憤/Ire of Kaminari》という分かりやすいカードもあります。また、スタンダードやブロック構築でも青赤連繫デッキは存在できたほどにはパーツがあるので、リミテッドでは自然と成立できたのでしょう。
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