神河当時 - リミテッドのノンクリーチャーデッキ
2020年11月24日 Magic: The GatheringQUENTIN MARTIN’S DAMPEN THOUGHT DECK
Sorcery (3)
3 Counsel of the Soratami
Instant (18)
1 Candles’ Glow
2 Ethereal Haze
2 Consuming Vortex
3 Dampen Thought
1 Hisoka’s Defiance
2 Peer Through Depths
2 Psychic Puppetry
4 Reach Through Mists
1 Sift Through Sands
Artifact (1)
1 Long-Forgotten Gohei
Land (18)
13 Island
5 Plains
40 Cards
Yes, that’s right, zero creatures.
It should be fairly obvious as to just how this deck wins as there’s only one card in the deck that does so, and that is Dampen Thought.
Quite simply, all this deck does is stall, draw cards, and mill your opponent. Out of all the decks in the format this is obviously the one that abuses the Splice mechanic more than most. In Quentin’s deck above 17 of his 22 spells are Arcane and three of those that aren’t are the Counsels, which are there simply to assist in drawing into more Arcane spells.
引用元
CREATURES? WHY BOTHER? Posted in Limited Information on December 6, 2004
https://magic.wizards.com/en/articles/archive/limited-information/creatures-why-bother-2004-12-06
昨日の記事の続きです。内容はガラリと変わりますが、ここからが本題となります。
《思考の鈍化/Dampen Thought》ノンクリーチャーデッキの話です。土地18枚以外の22枚中17枚(77%)までもが秘儀になっています。相手の攻撃を耐えるのに、高タフネスのクリーチャーすらいないほどの徹底ぶりです。
構築でもノンクリーチャーデッキは、相手の除去を腐らせる効果がありますが、ここでも同様です。また、《深遠の覗き見/Peer Through Depths》《霧中の到達/Reach Through Mists》のような秘儀・連繋を大量に入れたデッキでないと機能しない・旨味の無いカードが簡単に拾えるのも利点でしょう。
コメント