神河当時 - プリズマティック
神河当時 - プリズマティック
神河当時 - プリズマティック
Champions of Kamigawa comes to Prismatic
I was ecstatic to see Champions of Kamigawa release in Magic Online. The set offers plenty of new toys for Prismatic players to choose from, including fatties, legends, utility creatures, opportunities for card advantage, and some of the best mana-fixing ever. And I mean ever.

Mana Fixing
In a format that already had fourteen sets’ worth of green cards and color-friendly artifacts feeding it, it would have been tough to improve on the mana-fixing Prismatic already had available. Well, Sakura-Tribe Elder has succeeded anyway: it is, in almost every circumstance and game situation, and for the same cost, better than that absolute Prismatic staple, Rampant Growth. You’ve already heard about its success at Champs a week ago, but this card will be an automatic four-of in Prismatic now too. It may be proper now to run both Elder and Rampant Growth, and remove four of something slower, such as Far Wanderings or Journey of Discovery: the Rampant Growth effect for , whether as a Snake or as a Sorcery, is just enormously efficient acceleration-plus-color-fixing. And Sakura-Tribe Elder does all the things that creatures can do—it can attack and block, get recurred with Gravedigger or Genesis or Oversold Cemetery, imprint onto a Soul Foundry for evil fun, pick up a Sword of Fire and Ice, et cetera. Let’s see your Sorcery version do that.


引用元
PRISMATIC IN THE CHAMPIONS ERA Posted in Feature on November 1, 2004
https://magic.wizards.com/en/articles/archive/feature/prismatic-champions-era-2004-11-01


プリズマティック(5色250枚デッキで戦うMOのフォーマット)についての記事です。

『神河物語』から、注目されていたのは、まずマナ基盤となる、《桜族の長老/Sakura-Tribe Elder》《木霊の手の内/Kodama’s Reach》です。これらは構築でもすでに実績があるので、納得のチョイスでしょう。

また、タワーデッキなのでサーチ系による安定化は重要です。そこで注目されたのは《けちな贈り物/Gifts Ungiven》でした。デッキ枚数が多いので、似たような役割のカードを4種類持ってくれば、デメリットはあってないようなものです。

変則的とはいえ、やはりサーチは強力だったためか、現在では《けちな贈り物/Gifts Ungiven》は禁止されています。

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