神河当時 - バンボでないコンボ
神河当時 - バンボでないコンボ
神河当時 - バンボでないコンボ
昨日の記事の続きです。

We interrupt this Top 10ish list to bring you a real combo
It’s been one of those kinds of weeks: I got sent two Ovinomancer decks in two days. Weird. Doc Twisted paired Ovinomancer with Azusa, Lost but Seeking, which happily offsets our Sheepish friend’s steep costs. Doc’s deck was filled with bounce effects and Tims, but being the supervillain that I am, I found it more interesting to genetically crossbreed it with Marcel’s Wizardly Azami, Lady of Scrolls deck. (Marcel’s deck sought to overstuff your own hand, then deck your opponent with a couple of monstrous Tomoya the Revealer activations.) Ovinomancer is a Wizard. Prodigal Sorcerer is a Wizard. And Azami and Azusa should get along quite well as you draw scads of cards.

Combo time again
Is Stasis too cheap and too blue? Mickey found a new one that has a substantial up-front cost, but then sustains itself (and even taps any new permanents) for the rest of the game. Endless Whispers + 2 Yosei, the Morning Star. Or, if you prefer, Endless Whispers + Tooth and Nail (fetching guess what). No one ever gets to untap again. Any untapped permanents have a turn, max, before being tapped down forever. (The Yoseis see each other, die in embarrassment at wearing the same dress, then their triggers tap 10 of your opponent’s permanents and make him skip his next two untap steps. Endless Whispers brings the Dragons back at the end of the turn under your opponent’s control so they can repeat that debacle on you. At the end of the next turn, they’ll come back under your control again. In fact, every turn for the rest of the game features a visit from the twin Yoseis.)

For a victory condition, Mickey included a Darksteel Colossus whose intended purpose is to get shuffled back into your deck over and over when you discard it so your opponent will get decked and you won’t. But this doesn’t work if your opponent also has a Darksteel Colossus. What other victory conditions could there be? Artifacts and enchantments without mana costs can help (Skullcage, Seismic Assault). Or you could creatively untap your creatures (Psychic Overload, Bringer of the Red Dawn).

An actual deck. Sort of. Not really.
Carlos Hoyos, Alex Rodgers, and Andrea Greco all wrote in to suggest a Glimpse of Nature + Kobolds deck. Carlos’s deck was type 1.5 and included Recycle; its victory conditions were Hurricane and Biorhythm. Alex’s deck suggestion was simply Glimpse + Kobolds + Goblin Bombardment. Andrea’s deck used Junkyo Bell, Shimatsu the Bloodcloaked, and Tears of Rage to take advantage of the large numbers of free creatures. Me, I want it all. I want to play my entire deck and win on turn 1. Just to be clear, this deck is untuned, untested, and will fizzle most of the time. But sometimes—I think—it won’t.

引用元
THE RETURN OF THE ATTACK OF THE BOMBOS Posted in Feature on October 28, 2004
https://magic.wizards.com/en/articles/archive/return-attack-bombos-2004-10-28


昨日の記事はバンボ、つまり失敗コンボのトップテンの話でした。ただ、その中に何度かちゃんと機能するコンボも紹介されていたので、取り上げてみます。

《羊術師/Ovinomancer》の土地を手札に戻すコストを、《迷える探求者、梓/Azusa, Lost but Seeking》で即座にリカバリーするコンボ。

《終わりなき囁き/Endless Whispers》と2体の《明けの星、陽星/Yosei, the Morning Star》でアンタップステップを永久的に飛ばすロックコンボ。

《垣間見る自然/Glimpse of Nature》とコボルドによるチェインコンボ。

これらのコンボはそのまま構築戦で活躍することはありませんが、どれもコンボデッキで活躍したパーツであることが分かっています。着眼点が悪くないと言えるでしょう。

なお、字数の関係で省略しましたが、元記事には、これらのコンボを使ったデッキのサンプルリストも紹介されています。

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