神河当時 - アンコモンの伝説クリーチャー
Keeping with the Snake theme, we come to Sachi, Daughter of Seshiro, one of the few uncommon legendary creatures in the set. During design, there was a huge debate about the role of legendary creatures at uncommon. The “pro” argument was that legends were going to be the focus of the set, and it’s hard to make a theme stand out if all of its components are rares. The people in the pro camp are the ones responsible for Pious Kitsune, which mentions a particular legend by name in its text, and the variety of cards that reference other legends in their names, such as Kumano’s Pupils and Hisoka’s Defiance, which help solidify the “This Set Is About Legends” idea. The “con” camp thought that putting legends at uncommon would make legends overall feel lamer. After all, those of you that remember Chandler from Homelands know how lame he was. A compromise was reached, and only four legendary creatures were put at uncommon, which was the minimum number we felt was necessary to make the theme stand out in limited play and to people that are only opening a few packs.

引用元
DECK OF MANY THINGS Posted in Latest Developments on September 24, 2004
https://magic.wizards.com/en/articles/archive/latest-developments/deck-many-things-2004-09-24


記事の本筋は、プレリリースの話です。ただ、気になったのは、この部分です。

伝説がテーマと言うことで、「レアのクリーチャーはすべて伝説」としてデザインされました。

この点は、大失敗であり、後に「テーマがコモンに存在しなければ、それはテーマではない」という教訓になりました(※1)。

ただ、当時というか開発の時点でも、伝説がレアのみというのはテーマとして分かりにくいと感じており、アンコモンにも数枚伝説のカードを入れることにした、という話です。

そこまでいけば、コモンにも伝説を、と言いたいところですが、流石にそれは後知恵が過ぎるでしょうか。

※1
神河教訓 - テーマがコモンに存在しなければ、それはテーマではない
https://researchofkamigawa.diarynote.jp/201912020954324054/

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