神河当時 - メカニズムのルール解説
2020年5月5日 Magic: The Gathering
『神河物語』15日目の記事です。
プレリリースのための、各種メカニズムのルール解説です。
武士道や転生が比較的簡単な一方で、反転と連繋が誤解・混乱しやすい部分が多そうです。
On Wednesday afternoon, we, as a department, did our first draft with real Champions of Kamigawa cards. We had one full box to work with, so we sat twelve people around the table and passed out the packs. I drafted blue-red, and ended up going 1-2. Mark Gottlieb (yes, him) went 3-0. How. Embarrassing.
As we were busting open packs and ogling the new cards, Matt Place smiled and said, "This is awesome. This is why we work here—we get to draft three days early!" A fine sentiment, especially for Matt, for whom Champions marks the first set he worked on. But if I wanted to draft three days early, I’d just need to know a shady tournament organizer. So that’s not why I work here.
I work here for the babes.
The Magic World of the Prerelease
For as long as I’ve been playing Magic, I have loved Prerelease tournaments. The first one I ever attended was Mirage, where I lost the "prize round" to Shauku, Endbringer. I won a gigantic Tempest Prerelease in Pittsburgh (without Rolling Thunder or Capsize on my deck!), and my brother took the title at the Mercadian Masques one two years later. Now that I work here at Wizards, I enjoy playing in the employee prerelease event that Organized Play runs after work (the only one I ever went 4-0 in, though, was Onslaught).
Like the aforementioned Mr. Gottlieb, I’ll be poking my head in at the Seattle Champions of Kamigawa Prerelease event Saturday, as will several other R&D and Magic Online types. Say hello if you see me. Fun times will be had by all.
引用元
KAMIGAWA TUNE-UP Posted in Feature on September 17, 2004
https://magic.wizards.com/en/articles/archive/feature/kamigawa-tune-2004-09-17
プレリリースのための、各種メカニズムのルール解説です。
武士道や転生が比較的簡単な一方で、反転と連繋が誤解・混乱しやすい部分が多そうです。
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